Pie Panic

Monkey Archive Forums/Monkey Projects/Pie Panic

Raz(Posted 2011) [#1]
Ages ago a friend was making a game in The Games Factory called Pie Panic but it was never released, I recently mentioned that it'd be a great mobile phone game and now Monkey is out, I'm gonna try making it for Android / iOS.

Nothing much to show yet except this work in progress screenshot.




Virtech(Posted 2011) [#2]
Looks interesting. Good luck!


Raz(Posted 2011) [#3]
Touched up the GUI a bit and also preparing it devices.




Skn3(Posted 2011) [#4]
Ah memories :D looking good! I'll be sure wanting this on my iPhone ;)


Raz(Posted 2011) [#5]
Cheers skn :) When the time comes, could you maybe compile it for me as a test?

Think I'm gonna have to get a cheap mac!


Skn3(Posted 2011) [#6]
Yeah no worries, If you have iphone/ipod I can testflight it to ya. I have invited you to my test flight team, so should be able to push builds to you remotely once you followed the steps :D


Raz(Posted 2011) [#7]
Nice one, thank you very much :)

No Apple hardware at all at the moment, so I think I will have to try and find a cheap ipod touch for actual device testing.


Rhodesy(Posted 2011) [#8]
I wish there was a way of command lining the compile process, then we can just hack Skn3 and zombiefarm his machines! muhahahah


Skn3(Posted 2011) [#9]
Not that im going to, but could probably set it up using automator...


Raz(Posted 2011) [#10]
(Speaking as someone without a mac) Is there any particular reason why someone couldn't run a web interface on a mac that accepts a zip file, compiles the content and then returns the package?


Rhodesy(Posted 2011) [#11]
In theory it seems possible.

I would question how it would work with things like licensing, and profiles for the target devices.