Alt Key on GLFW3 + Angle strangeness

Monkey Forums/Monkey Programming/Alt Key on GLFW3 + Angle strangeness

Soap(Posted 2016) [#1]
It appears that alt+enter even without being coded for attempts to go full screen on angle target except it's a black screen??? I tested multiple mojo2 bananas and they all do it. Doesn't happen with normal GLFW3. I tried to look into the source, but couldn't find any note of it, so it must be something hard coded into the Angel libraries?

Because Angel seems to steal alt+enter with its own fullscreen function which is broken it seems not possible to get it to work for that target right now.


Soap(Posted 2016) [#2]
This guy looks familiar

https://groups.google.com/forum/#!msg/angleproject/Ks8QXP6UVBk/vTJiPZZGAwAJ

https://bugreports.qt.io/browse/QTBUG-44904

D3D responsible?

https://codereview.qt-project.org/#/c/141730/


Soap(Posted 2016) [#3]
@Mark ever get this fixed on your side?