GLFW3 and x86 x64 MinGW - oh the pain...

Monkey Forums/Monkey Programming/GLFW3 and x86 x64 MinGW - oh the pain...

Amon(Posted 2016) [#1]
After a Windows 10 update, whatever it did, I can no longer build, whether using MinGW or MSBuild.exe, for the desktop target.

I've googled the google out of me googles, read 100 posts on forums blah blah each solution contradicting the next solution.......fedup....!

I want to be able to build using the desktop target with the result being a x86 or x64 capable exe.

Can a helping hand be offered regarding a solution?

Regards,


ImmutableOctet(SKNG)(Posted 2016) [#2]
What's the output from the console? Have you made sure to install Visual Studio 2013 or newer (2015+)? And if so, are you getting an error about the project file being outdated? Are you pointing to the right directory for MinGW in your Monkey config file? Are you sure you're setting 'GLFW_USE_MINGW' to 'False' in your code? (Assuming you want to use MSVC) Have you tried running your IDE as an administrator? Because it could simply be about generating the build directory.

There's so many things that could or could not be working, so we need to know what Monkey's compiler is displaying in the console, and work from that.