Experimental v85e now up! [MONKEYNEWS]
Monkey Forums/Monkey Programming/Experimental v85e now up! [MONKEYNEWS]
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Hi, I'm just uploading v85e which contains a few mojo2 tweaks. You can now draw directly to textures with Canvas, as well as images. This allows you to do things like 'render to bumpmap'. There's a new banana called 'bumptest' that shows how to do this. Bumpmapping of rotating images was also a bit 'off' in previous versions of mojo2. This has now been fixed, although it will only be 100% correct with uniformly scaled/rotated images (although it's hard to spot the difference in practice). The new bumptest banana also shows corrected bumpmapping in action. Finally, there's a new SetImageFlags functions that allows you to turn off filtering and/or mipmapping of images globally, ala MOJO_IMAGE_FILTERING=False. ***** v85e ***** Mojo2 tweak: Canvas New/SetRenderTarget param can now be either an Image or a Texture. Mojo2 tweak: Bump map rotation now taken into account by lighting equations. Mojo2 addition: Added Image.SetFlagsMask and Image.FlagsMask functions. |
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hi mark, do you have a new Monkey Roadmap? Blog / Link? Means at what you will working the next months. Me is just nosy :) |
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Thanks Mark! |
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Working great on Win 7 although I have not tried the new features yet. Will test them on Linux. |
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Can I just say that mojo2 is devastatingly good! Every day I work with this, I'm so pleased to see the new DrawIndexedPrimitives() and render to image methods working so well. I try to do a lot of my fx as vectorgraphics, but when I run into bottlenecks, it's so simple to render a bitmap instead. WITH transparency! One happy camper. |
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Thank you Mark ! |