Cloud Services

Monkey Forums/Monkey Programming/Cloud Services

Dylan at sea(Posted 2015) [#1]
Hi all, I'm a newbie when it comes to cloud services (not just with Monkey) so I'd appreciate some insight.

I'm interested in using a service for my game to support the usual stuff of course--account sign-in, achievements, leaderboards, etc. Using one that is not tied to a particular platform or store seems nice to me, because it would allow for cross-platform (asynchronous) play and also play-anywhere scenarios for a user. I just don't know where to start.

App42 (http://api.shephertz.com/cloudapidocs/download.php) seems like it has a lot of features that I'd like, and it's reasonably priced, but which SDKs do I download and how do I use them? I guess I'd need libraries for each target platform, but then...do I have to wrap each interface in a module?

Or, what is the solution that everybody here uses already, that I'm overlooking? ;-)

Thanks!