Does Monkey have a future? I think so!

Monkey Forums/Monkey Programming/Does Monkey have a future? I think so!

tommy2011(Posted 2015) [#1]
Why hello!

For the past year and a bit (on and off), I have been working on a translator program that takes save files of construct 2 projects, then converts them into monkey + ignition code.

If you don't know, construct 2 is a great game making tool, but it is limited in its export options.

There has been a huge cry out for native exporters on the C2 forums, so last year I started on this program.

A lot of bugs to sort out but so far so good.

As far as I see it this could be a huge opportunity to bring in new blood, or at least new revenue for Blitz and Playniax, as they would have to purchase the monkey + ignition bundle.

I believe in Monkey, do you?


Nobuyuki(Posted 2015) [#2]
what a cool idea! I wish you the best of luck.


Playniax(Posted 2015) [#3]
Yeah, cool! Got a demo?


EdzUp(Posted 2015) [#4]
I don't own ignition but I do think monkeyX has a future, I tend at the moment to use monkeyX and the EdzUp Framework :)


Fred(Posted 2015) [#5]
I'm using MonkeyX (Mungo version) for my company pc/console game: http://www.2dark.cc
It's now the time to start to make the console targets...


Tim(Posted 2015) [#6]
Yes! MonkeyX definitely has a future! It is easy to learn, takes minimal resources to develop in (any laptop will do), and coding in this language is fast! I plan to keep using it for all my projects.


Erik(Posted 2015) [#7]
I have changed to Nim for my next game. http://nim-lang.org/


Gerry Quinn(Posted 2015) [#8]
Nim looks interesting. In some ways it's a bit like Monkey. But where is the Nim version of mojo? It seems like you will have to engage with the target SDK to make your game.


Erik(Posted 2015) [#9]
You have to write everything yourself.

But it's not very complicated,

https://github.com/blitz-research/monkey/blob/develop/modules/mojo/native/mojo.glfw.cpp

That's about 1000 lines of code, in nim it's around 400 lines.


tommy2011(Posted 2015) [#10]
@Playniax

No demo yet, just the full source.

Hopefully something in the next few months :).


tommy2011(Posted 2015) [#11]
@Playniax
@marksibly

Darn it!

So i came up with the perfect name for my product, Albertron. Albert, being the first monkey in space, ignition: going into space, and tron, because Construct is sorta like a robot.

But NO!

I hear a new monkey and ignition is coming out, so i probably have to change all my translators :(.
And playniax is calling ignition 2 Pyro! Pyro? What am i supposed to do with that??

Albertron ... it just rolls off the tongue.

Well, back to the naming board...

;)

On a more serious note:

Will the Pyro codebase be similar in terms of structure to IgnitionX?

Great news on Monkey2 and Pyro :D

Cheers, Tom


MikeHart(Posted 2015) [#12]
What will you do when C3 is out? And will your tool be available for free?