Modpath error

Monkey Forums/Monkey Programming/Modpath error

JaviCervera(Posted 2014) [#1]
I am making a game in Monkey v80c and when building, the compiler outputs reports the following:

Modpath error - import=matrix4, existing=entity
Modpath error - import=renderer, existing=entity
Modpath error - import=vector3, existing=entity
Modpath error - import=matrix4, existing=entity
Modpath error - import=mesh, existing=entity
Modpath error - import=meshnode, existing=entity
Modpath error - import=mesh, existing=entity


All the module names that appear are my own (matrix4, entity, render...).

What does this error mean?


JaviCervera(Posted 2014) [#2]
Ok, nevermind, looks like it means that it has not found a source file. I was importing files in the root source folder from a file in a subfolder.