Error parsing
Monkey Forums/Monkey Programming/Error parsing
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loading game, I get error parsing 'connection header' and it won't play. I need help, please. Also, I get this message Monkey Runtime Error : Null object access /Applications/MonkeyDemo63/modules/mojo/graphics.monkey<491> /home/asdfg/Desktop/Assignments/Monkey_Projects/Project1_asdfg/screens.monkey<61> /Applications/MonkeyDemo63/modules/diddy/framework.monkey<289> /Applications/MonkeyDemo63/modules/mojo/app.monkey<70> |
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What is at line 61 of screens.monkey ? |
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58 For Local myTicks:MidLineTick = Eachin midTick 59 myTicks.Draw() 60 Next 61 DrawImage(scoreImage, SCREEN_WIDTH*0.25, SCREEN_HEIGHT*0.1, playerOneScore) 62 DrawImage(scoreImage, SCREEN_WIDTH*0.75, SCREEN_HEIGHT*0.1, playerTwoScore) |
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Its not a parsing error. It's a runtime error. First check that the scoreImage object exists and that the image is loaded. Do this using draw image without the frame number, then check that the variable playerOneScore/playerTwoScore does indeed point to a vaild image frame. You can use the Print function for this. Edit: One more thing make sure that when you are loading the images that you are using the correct function parameters for what you are trying to do. |