Are fixed width fonts kept on one texture?
Monkey Forums/Monkey Programming/Are fixed width fonts kept on one texture?
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Hi all, I'm using a fixed width font in my game by loading in an image and pointing the monkey font system at it. I assume this is kept as a single texture internally and each character image is just a reference to that texture right? Just making sure that I'm not texture thrashing. Thx! |
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The basic mojo font rendering loads the font image you provide and then internally uses the DrawImage calls with a frame number as used for animation strips. So, yes, it's just one texture load. |
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Great thanks for confirmation muddy_shoes. |