Mobile app idea: Browser w/ controls/keyboard

Monkey Forums/Monkey Programming/Mobile app idea: Browser w/ controls/keyboard

Jason W.(Posted 2014) [#1]
I was trying to play RogueMek (http://minimek.sourceforge.net/) on my android phone, but I have not way to control it. This HTML5 game was designed for pcs, and not mobile devices.


IDEA: Create a splitscreen app that is browser on top, and control (keyboard/virtual joystick) on bottom. The control area should display the keyboard or control all the time unless toggled or turned off (why?? then use a standalone browser).

I have not used Monkey yet to understand if it can create a web browser via access a browser control, so I have not looked.

iPhone - only HTML5 apps.
Android - HTML5 and Flash(if installed)
PC - Add controls to an tablet base pc (i.e. Dell Venue, Surface Pro)

Jason


Jason W.(Posted 2014) [#2]
I found this related to WebView: http://www.monkey-x.com/Community/posts.php?topic=1801


Nobuyuki(Posted 2014) [#3]
Monkey doesn't leverage html5 for mobile standalone apps. html5 is a platform-agnostic target -- individual coders can instruct the keyboard to appear (although I don't know if this is supported from html5) -- virtual keyboard is not included in Monkey, either; it leverages the underlying platform's keyboard support, and programmers have to (and indeed should, if it's part of their target) specify popping up the keyboard manually.


Jason W.(Posted 2014) [#4]
I knew about HTML5 being a target, but I thought you could make a browser-type app.

Thanks Nobuyuki for your reply.

Jason