White Screen after Splashscreen (iOS)

Monkey Forums/Monkey Programming/White Screen after Splashscreen (iOS)

Shinkiro1(Posted 2014) [#1]
Ok, so I thought this was a bug but I can't reproduce this error with the samples.

This is what happens:
1) The app starts
2) Shows splashscreen (Default.png)
3) Now it shows a white screen!
4) Resumes to the monkeyapp

This only happens on iOS (simulator & device), I tested it also in html5 and glfw where there are no such issues.

What I found on so:
* http://stackoverflow.com/questions/4266319/app-shows-white-screen-on-startup-after-upgrading-to-ios-4-2?lq=1
* http://stackoverflow.com/questions/7905552/iphoneweird-blank-white-screen-at-startup-after-migrating-my-app-to-ios-5?rq=1

Also, using the debugger I can say it certainly happens after
applicationDidFinishLaunchingWithOptions

returns YES.


Ironstorm(Posted 2014) [#2]
Which modules are you using in your project? Seems to be an issue with an extra UIWindow. Maybe one of those modules creates a UIWindow.


Shinkiro1(Posted 2014) [#3]
IAP/monkeystore and GameCenter, besides the standard modules.


Shinkiro1(Posted 2014) [#4]
Anyone knows how to solve this?

I guess else I will have to use a white launch image
(which is against the recommendation from apple: to use a similar launch image than the first screen)


Ironstorm(Posted 2014) [#5]
Hm. Hard to say what cause this. Unfortunately I can't test anything before Monday, because my colleague has my MacBook.

Which MonkeyX Version do you use? So I can test it at Monday.