White Screen after Splashscreen (iOS)
Monkey Forums/Monkey Programming/White Screen after Splashscreen (iOS)
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Ok, so I thought this was a bug but I can't reproduce this error with the samples. This is what happens: 1) The app starts 2) Shows splashscreen (Default.png) 3) Now it shows a white screen! 4) Resumes to the monkeyapp This only happens on iOS (simulator & device), I tested it also in html5 and glfw where there are no such issues. What I found on so: * http://stackoverflow.com/questions/4266319/app-shows-white-screen-on-startup-after-upgrading-to-ios-4-2?lq=1 * http://stackoverflow.com/questions/7905552/iphoneweird-blank-white-screen-at-startup-after-migrating-my-app-to-ios-5?rq=1 Also, using the debugger I can say it certainly happens after applicationDidFinishLaunchingWithOptions returns YES. |
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Which modules are you using in your project? Seems to be an issue with an extra UIWindow. Maybe one of those modules creates a UIWindow. |
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IAP/monkeystore and GameCenter, besides the standard modules. |
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Anyone knows how to solve this? I guess else I will have to use a white launch image (which is against the recommendation from apple: to use a similar launch image than the first screen) |
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Hm. Hard to say what cause this. Unfortunately I can't test anything before Monday, because my colleague has my MacBook. Which MonkeyX Version do you use? So I can test it at Monday. |