64-bit Monkey Awesomeness
Monkey Forums/Monkey Programming/64-bit Monkey Awesomeness
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As I was tinkering with wxMonkey, I decided to see if I could build it Win 64-bit. downloaded tdc-mingw64, wxwidgets 3.0.0 dev libs (premade dlls), adjusted monkey/bin/config.winnt.txt to use mingw64 and set my wx build to use openal64. this is all out-of-the-box monkey (v76d) using c++ tool, no re-compiling trans. sure enough, works! Win8 task manager has no "32bit" after it. cool. monkey is awesome. |
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Very cool Adam! Others moan about Max, you make it happen in Monkey! I take it there's no way to add this as a target? |
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I take it there's no way to add this as a target? do you mean a generic monkey 64-bit target? we need GLFW3 first for Mojo. if you mean the wxMonkey module, i need to test on OSX and Linux first, then i'll release the next update. |
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Wow, very surprised you got this to work Adam, well done! Monkey, yet again, is showing its amazing versatility! |
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What I mean is, can you make 64bit GLFW a target as, say standard GLFW is now, without breaking the other targets and without input from Mark? |
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can you make 64bit GLFW a target as, say standard GLFW is now, without breaking the other targets and without input from Mark? It should be doable with command line bulid tools and makefile manipulation (requires modifying trans), but would be a problem with Visual Studio and xcode project files.My last attemp at VS and xcode project file manipulation. |
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Thanks for the info, Dawlane. |
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Brilliant stuff this is something that monkey needs to be competitive in todays market, on the whole monkey is a good system but its lacking in some areas that are being addressed slowly. i do use monkey a LOT more than max now and with its versatility its good. BRL should hire some of the coders on here :) |