Loading images async
Monkey Forums/Monkey Programming/Loading images async
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Hi all After trawling through the forums I have found exactly what I was looking for (written by Mark) not so long ago. Unfortunately, it doesn't work with the new data buffer stuff and I cannot find any examples of the loading async in the help? Have I missed it and could someone kindly point me in the write direction please. Thanks Import mojo Class MyApp Extends App Implements IOnLoadImageComplete Field image:Image Method OnCreate() LoadImageAsync( "http://www.monkeycoder.co.nz/img/logo/cute/monkey1.png",,,Self ) SetUpdateRate 60 End Method OnUpdate() UpdateAsyncEvents End Method OnRender() Cls DrawText "Hello World!",0,0 If image DrawImage image,DeviceWidth/2,DeviceHeight/2 End Method OnLoadImageComplete:Void( image:Image,path:String,source:IAsyncEventSource ) If image Print "OK!" Else Print "ERR" Self.image=image End End Function Main() New MyApp End |
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for me it works (html5 target,v72b)Import mojo Class MyApp Extends App Implements IOnLoadImageComplete Field image:Image Method OnCreate() LoadImageAsync( "http://www.monkeycoder.co.nz/img/logo/cute/monkey1.png",1,Image.MidHandle,Self ) SetUpdateRate 60 End Method OnUpdate() UpdateAsyncEvents End Method OnRender() Cls DrawText "Hello World!",0,0 If image Then DrawImage image,DeviceWidth()/2,DeviceHeight()/2 End Method OnLoadImageComplete:Void( image:Image,path:String,source:IAsyncEventSource ) If image Then Print "OK!" Else Print "ERR" Self.image=image End End Function Main() New MyApp End |
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Interesting. I get "BBThread is private" and the error highlights Class AsyncImageLoaderThread Extends BBThread="BBAsyncImageLoaderThread"in the module asyncimageloader.monkey This is with version 75D Interesting to know that it works for you, so I will try some other versions. Thx for the info |
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Just to confirm. The code works in 74a but not onwards including 76a.I know these are experimental builds, but thought it was worth noting. |
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edit: yes,can't get it to work in v76a for html5 or glfw :-( |
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Class AsyncImageLoaderThread Extends BBThread="BBAsyncImageLoaderThread" that's a bug. it should be "Extends Thread". also, http image pathing only work with html5, flash. not glfw. you'll need to send an httprequest and build a small routine for that to work in glfw. |