Experimental v76a now up! [MONKEY NEWS]

Monkey Forums/Monkey Programming/Experimental v76a now up! [MONKEY NEWS]

marksibly(Posted 2013) [#1]
Hi,

Experimental version 76a is now up!


Fixed flash audio bug where SetMusicVolume on paused music crashed.

Added minimal monkey.deque.Deque class.

Change iOS deployment target to 4.3 for xcode5 compatibility.

Added GLFW_SWAP_INTERVAL app config setting for glfw target, set to -1 to not set swap interval at all (ie: use driver default). Defaults to -1 for BW compatiblity.

Fixed some bugs with arrays of arrays in c#/java.




Sammy(Posted 2013) [#2]
Thanks for the update Mark! :)


Nobuyuki(Posted 2013) [#3]
cool


computercoder(Posted 2013) [#4]
Sweet! Thanks for all the hard continued work on this Mark!


MikeHart(Posted 2013) [#5]
Thanks for the update. Are you going to implementing Google Play Servives soon?


taumel(Posted 2013) [#6]
Any chance to get the controller issues for OS X fixed?

http://www.monkeycoder.co.nz/Community/posts.php?topic=5945


Amon(Posted 2013) [#7]
Ta!


Leginus(Posted 2013) [#8]
Excellent and thanks for your continued efforts. Its much appreciated!


programmer(Posted 2013) [#9]
This pull request is awaiting decision on: https://github.com/blitz-research/monkey/pull/37


golomp(Posted 2013) [#10]
Thank you Mark !

I am using some of the new functionnality you have implemented
in my actual projects and... it rocks !


zvnty3(Posted 2013) [#11]
What mileage can I expect from newer versions like 76a or 75d on Windows XP SP3? I'd like to leverage the fullscreen mode adjustments for XNA and/or GLFW. Asking this since it looks like since 70(g), the updates are indicated as for Windows 7/8 only.

Apologies in advance if this has been addressed - couldn't unearth it after searching a while.


SLotman(Posted 2013) [#12]
Mark, can we get #TARGET_NAME on Monkey? Would make life easier to detect targets as OUYA, and even custom ones!


Oddball(Posted 2013) [#13]
Was having terrible screen tearing issues with a game I exhibited at GameCity so the GLFW_SWAP_INTERVAL update was extremely timely for me. Thanks for that.

Also met a couple of Blitzers/Monkeyers at GameCity so hi to them if they hang out on the forums.


Neuro(Posted 2013) [#14]
Was having terrible screen tearing issues with a game I exhibited at GameCity

Which game? If you don't mind me asking.


Oddball(Posted 2013) [#15]
It's an ice/air hockey like sports game for 2-8 players. It had the working title 'Puckey', but halfway through the event a small child took it upon herself to rename it 'KimoRa', so I'm keeping that as the game's name. https://twitter.com/OddballDave/status/391919529917685760/photo/1


programmer(Posted 2013) [#16]
(edited: nevermind, i found it)


vmakar85(Posted 2013) [#17]
Do not hear anything about a stable version?