Using Maplet with minib3d ?
Monkey Forums/Monkey Programming/Using Maplet with minib3d ?
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Hi, I've tried to make a little labyrinth in Maplet and export it in b3d to use it within minib3d/monkey. I've solved a little problem that was the path of textures was absolute by using fragMotion. So, now, no problems to preload textures. But now, when i try to load the b3d file, i obtain this error : Monkey Runtime Error : Null object access Does someone experimented this ? EDIT: Converted to a '.obj' file + '.mtl', all is ok. So, it must be a '.b3d' problem. |