Using Maplet with minib3d ?

Monkey Forums/Monkey Programming/Using Maplet with minib3d ?

Vignoli(Posted 2013) [#1]
Hi,

I've tried to make a little labyrinth in Maplet and export it in b3d to use it within minib3d/monkey.

I've solved a little problem that was the path of textures was absolute by using fragMotion. So, now, no problems to preload textures.

But now, when i try to load the b3d file, i obtain this error :
Monkey Runtime Error : Null object access

Does someone experimented this ?

EDIT: Converted to a '.obj' file + '.mtl', all is ok. So, it must be a '.b3d' problem.