PlaySound crash the app [resolved]

Monkey Forums/Monkey Programming/PlaySound crash the app [resolved]

Raul(Posted 2013) [#1]
Here it is the whole story:
I added some sounds to my game (.wav). Tested in html5 and was ok. I then added a music: (.m4a) and I was able to start it only 2 times.

I thought maybe is a browser problem and I made an android build to test it. On Android the music is not starting when the game start. Ok, so I pressed my "new game" button. This one should play a little beep. here my application crash.

So basically:
PlaySound - crash my Android app
PlayMusic - does not work anymore on html5 and Android. However is not crashing my Android.

EDIT:
What does mean? GET D:/projects/monkeyRailroad/ios/main.build/html5/data/sounds/music.m4a (206 Partial Content: 0-1252428)


Raul(Posted 2013) [#2]
actually me stupid:

I used:
loadSound("sounds\sound1.wav) instead of

loadSound("sounds/sound1.wav")

and for the music it seems that FF and Android are not able to play m4a :)