Preprocessing stuff question
Monkey Forums/Monkey Programming/Preprocessing stuff question
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Hello I haven't been able to find a list of preprocessing "stuff" ( I don't know how to call them ). I only know the common ones like #target #if #rem #error and the ones that appear on the monkey docs. I was looking at the admob module and found 2 more: #LIBS and #ANDROID_MANIFEST_APPLICATION. Is there a list of this? Thanks! |
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Have a look at the Monkey docs under App config settings, you should see a whole list:'Data file filters - note: actual allowable values depends on target ' #TEXT_FILES="*.txt|*.xml|*.json" #IMAGE_FILES="*.png|*.jpg" #SOUND_FILES="*.wav|*.ogg" #MUSIC_FILES="*.wav|*.ogg" #BINARY_FILES="*.bin|*.dat" 'Mojo settings ' #MOJO_AUTO_SUSPEND_ENABLED=false #MOJO_HICOLOR_TEXTURES=true #MOJO_IMAGE_FILTERING_ENABLED=true 'GLFW settings ' #GLFW_USE_GCC=False #GLFW_WINDOW_TITLE="Monkey Game" #GLFW_WINDOW_WIDTH=640 #GLFW_WINDOW_HEIGHT=480 #GLFW_WINDOW_RESIZABLE=false #GLFW_WINDOW_FULLSCREEN=false 'XNA settings ' #XNA_WINDOW_WIDTH=640 #XNA_WINDOW_HEIGHT=480 #XNA_WINDOW_WIDTH_XBOX=640 #XNA_WINDOW_HEIGHT_XBOX=480 #XNA_WINDOW_WIDTH_PHONE=320 #XNA_WINDOW_HEIGHT_PHONE=480 #XNA_WINDOW_RESIZABLE=false #XNA_WINDOW_FULLSCREEN=false 'IOS settings ' #IOS_RETINA_ENABLED=true #IOS_ACCELEROMETER_ENABLED=true #IOS_DISPLAY_LINK_ENABLED=false 'Android settings ' #ANDROID_APP_LABEL="Monkey Game" #ANDROID_APP_PACKAGE="com.monkey" #ANDROID_SCREEN_ORIENTATION="portrait" 'one of: user, portrait, landscape, behind, sensor, nosensor, unspecified #ANDROID_NATIVE_GL_ENABLED=false 'OpenGL settings - valid for html5, glfw, android, ios targets ' #OPENGL_GLES20_ENABLED=false #OPENGL_DEPTH_BUFFER_ENABLED=false 'Reflection settings ' #REFLECTION_FILTER="mymodule*|mojo*" 'Admob settings ' #ADMOB_PUBLISHER_ID="abcdabcdabcdabc" 'from your admob account #ADMOB_ANDROID_TEST_DEVICE1="TEST_EMULATOR" #ADMOB_ANDROID_TEST_DEVICE2="ABCDABCDABCDABCDABCDABCDABCDABCD" 'your device's admob ID for test mode #ADMOB_ANDROID_TEST_DEVICE3="" #ADMOB_ANDROID_TEST_DEVICE4="" 'C++ settings - valid for glfw, ios, stdcpp ' #CPP_DOUBLE_PRECISION_FLOATS=False |