Getting Data path on different OSes
Monkey Forums/Monkey Programming/Getting Data path on different OSes
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Hi all, so I'm using os.LoadString to load in level data for my game. The data is stored in the mygamename.data folder as you'd expect. For Flash and HTML 5 it works fine without any path info. For PC I'm having to do this: os.LoadString(ExtractDir(AppPath())+"/data/"+levelNumber+".txt") Because if there's no path info I get this debug output: FOPEN 'rb' for LoadString '1.txt' failed On Mac the PC code won't work because it'll need to go up a folder from the exe and then look in the resources/data folder. Obviously I can make it do that IF I know it's a Mac and not a PC. So I have 2 questions: 1) Can I determine the OS with a compiler directive or at runtime? 2) Is there are better way to do this than my method above? Many thanks for your help! |