Playing video?

Monkey Forums/Monkey Programming/Playing video?

CopperCircle(Posted 2012) [#1]
Hi, does anyone have any clever ideas on how to play video files? I need to be able to play in app video on iOS and Android...

Thanks.


Aman(Posted 2012) [#2]
I would recommend you to upload it to youtube and a button to the video in your game. You don't want to increase the size of your game just to play a video the user will only see once and might not want to watch it anyway.


CopperCircle(Posted 2012) [#3]
This is for an application and the video needs to stay within the app, I would pay for a module that supported iOS and Android if anyone is interested?


Shinkiro1(Posted 2012) [#4]
Maybe this tutorial can help you: http://www.youtube.com/watch?v=fy20NETxZFs
(it's a 2 part tutorial)


Leon Brown(Posted 2012) [#5]
I'd be interested in this too - primarily for Android.


Dabz(Posted 2012) [#6]
Video playing in Blitzmax was a pain in the rectal tube, so, here's what I did:-

http://blitzbasic.com/Community/posts.php?topic=91927#1046680

Obviously not intended for handheld devices, and I havent a clue how monkey would handle it, but, it did what I wanted, maybe you could get away with doing something the same, but buffer in a stream of images instead of loading the whole lot.

Just an idea.

Dabz


Yoda(Posted April) [#7]
I'd like to pick up this topic again:

Is there a way to play (strem) a video in monkey? Preferably in glfw target.


Soap(Posted April) [#8]
It would be possible to implement but no one has done it yet to my knowledge. Someone who has time and expertise could be paid to do it (webm would probably be best format). You could also use Spine depending on what you are animating / wanting to playback. Or open a YouTube video link...