Monkeybox2d Performance
Monkey Forums/Monkey Programming/Monkeybox2d Performance
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I just purchased Monkey (YEAH!) and updated it to MonkeyPro46. I downloaded Monkeybox2d and followed the instructions for running the demo. I built and ran the demo for HTML 5. It ran a little slow, but I expected that. I then built and ran the demo for GLFW. It ran even slower??? Does anyone have any suggestions? Thanks. |
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Did you use a debug build? |
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I had the same problem with GLFW going really, really slow. As slow as 5FPS while drawing a single picture. I just restarted my computer and that seemed to fix the issue, generally. Couldn't pinpoint the main cause of it though, cause I just wasn't that interested in taking the time to find it. There's also this topic here about someone else who also had problems with GLFW: http://www.monkeycoder.co.nz/Community/posts.php?topic=1272 |
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@ziggy Thanks for your help. Removing the check from debug build under build options fixed the performance issue. @Goodlookinguy (I can't believe I just typed that.) Thanks for your help. I'll keep your reply in mind if I run into any more performance issues with GLFW. |
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One think about strange performance drop I discover a few weeks before. Nothing related to Monkey (nor BlitzMax) but rather my NVidia driver. If I simply watch a youtube video on Chrome and launch an openGL apps, sometimes it run a 5 FPS. Killing the chrome process (even if this one doesn't consume any CPU power) instantly fix the problem. I suppose it's what you can expect using an old graphic cards nowadays. |