SaveState limits?
Monkey Forums/Monkey Programming/SaveState limits?
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Hi I'm working on "save game" function for our game and have troubles with SaveState. I build it for HTML5 and use FF to test it. I read that FF might have issues with SaveState. I don't care that much if the code works in HTML5 (at least for now), but I want to be sure we don't run into troubles running the code on iOS or Android. On FF I run into problem when I tried to save something real (which means few text files in one string, probably of few kilobytes size), not something like SaveState("my test example"). It works in Opera though :) cheers Roman |
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http://www.nczonline.net/blog/2008/05/17/browser-cookie-restrictions/ It's an 'old' restriction... HTML5 is born to skip this limitation, but as it is not 'standard' for all-the-platform, I suppose we need to wait some time. Unfortunately 4Kb of size is a ridiculous limit, and create N-files of 4Kb to jump this limit is a extreme solution! |
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Ok, as I said I don't care that much about browsers... Are there any limits for it on iOS or Android? |