Box2D for Monkey

Monkey Forums/Monkey Programming/Box2D for Monkey

Xaron(Posted 2011) [#1]
Hi all,

I just want to let you know that I currently work on a port of Box2D for Monkey which is quite some work as every line of code has to be translated (you know, no pointers etc...)


Richard Betson(Posted 2011) [#2]
Praise be to you! :) Can't wait.


Xaron(Posted 2011) [#3]
Thanks! Will take some time but I will try to push it as fast as possible. I already started with BMax a few days ago.


MikeHart(Posted 2011) [#4]
I hope you will succeed.


simonh(Posted 2011) [#5]
Good luck!


ziggy(Posted 2011) [#6]
Awesome news and good luck! It would be something awesome to have on monkey!


Skn3(Posted 2011) [#7]
Yeah good luck with this, I think it would be a killer module for monkey to get this in :)


CodeGit(Posted 2011) [#8]
Great news and good luck with the conversion.


Xaron(Posted 2011) [#9]
I'll give my best and keep you up to date. :) Thanks all!


Virtech(Posted 2011) [#10]
Rock on Xaron! Cant wait :)


Xaron(Posted 2011) [#11]
Just keep you up to date. I decided to port the jBox2d which is the Java port of Box2d and it's somehow easier as it's almost like monkey already. Function callbacks are replaced by interfaces and so on...

It might take some weeks, can't tell a concrete date yet but it will be open source (BSD license)


taumel(Posted 2011) [#12]
Is jBox2D based on 2.1.2? There also is a Javascript port around.


Xaron(Posted 2011) [#13]
Yes it is.