Has monkey garbage C++ collection changed?

Monkey Archive Forums/Monkey Discussion/Has monkey garbage C++ collection changed?

slenkar(Posted 2011) [#1]
I used to be able to run my games on the Nintendo DS, but with the last version of monkey v43 or possibly a previous version, the games crash after a few seconds
because something has been freed. (an object that points to a texture)

The freed object is called NE_Texture and it is not created with monkey code, it is created as part of a seperate graphics library written in C.

Does the monkey garbage collection now free stuff that hasnt been created by monkey?


Neuro(Posted 2011) [#2]
Actually...i'm wondering how you got your game to run on the DS :)?


slenkar(Posted 2011) [#3]
http://www.monkeycoder.co.nz/Community/posts.php?topic=800

it helps if you have had experience setting up GLFW for MINGW