Add-on Modules

Monkey Archive Forums/Monkey Discussion/Add-on Modules

filharvey(Posted 2011) [#1]
What are people thinking of creating as add on Modules to Monkey?

The ones I would like to see are:

XML Loading / Parsing
Web Socket Interface
3D?
Box2D?

Phil


Tri|Ga|De(Posted 2011) [#2]
SqlLite3
Wifi communication


matt(Posted 2011) [#3]
XML has already been done, see bananas/skn3/config

Box2D is mentioned in another thread, very early work in progress


Brucey(Posted 2011) [#4]
For Box2D, I would probably wrap the original for Desktop/iOS targets, AS3 version for Flash, and perhaps the JS version for HTML5.
As an experiment once, I got Box2D running on iOS in a day and a half... so it's not a huge job to do it this way. A lot safer too, IMO, since you have MUCH less to go wrong if someone else is coding the engine.
Not sure what Box2Ds are available for Android... without googling, I can guess there's already a Java port of it.


Greg Squire(Posted 2011) [#5]
Here's my wish list for Monkey Modules/additions (I know it's big)

Physics Module (Box2D or the like)
Networking
SQLite
Facebook Integration
Twitter Integration
OpenFeint Integration
GameCenter Integration (iOS)
In-App Purchase API
Maps Integration (Google Maps)
Native UI controls
Barcode Scanner integration

Also add Hardware Access for
GPS
Compass
Camera
Microphone
(perhaps this could be added to mojo.input?)


Qcat(Posted 2011) [#6]
This is my wish list at the moment.

Sqlite
Open URL command in browser on all platforms!
Httpget for IOS indiepaths module is gr8 for flash and html 5

I might have a look of at these when I get time but it will be a long while.


pinete(Posted 2011) [#7]
completely agree with Greg, I bet you've read my mind - same concepts & wishes and almost same order (sqlite & networking first of all ;)... the whole list is key.. :)


Cartman(Posted 2011) [#8]
SQLite would be helpful to me as well