Microsoft is playing with pixel art filters
Monkey Archive Forums/Digital Discussion/Microsoft is playing with pixel art filters
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http://research.microsoft.com/en-us/um/people/kopf/pixelart/supplementary/multi_comparison.html This actually looks pretty neat. Microsoft seems to be experimenting with a sort-of EPX-like filter that smooths edges a little bit better than pre-existing filters. Edit: Let me be clear that I don't know the age of the research. So whether or not it's actually gotten anywhere is beyond me. Edit 2: Okay, so it's from 2011-ish. It really hasn't gotten anywhere though...still interesting to see though. Someone actually did a video using the filter on Mario: http://video.golem.de/games/4868/depixelizing-pixel-art-algorithmus-von-kopf-und-lischinski.html Full research link: http://research.microsoft.com/en-us/um/people/kopf/pixelart/index.html |
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That hq4x one doesn't look half bad. The rest on the other hand.... no. |
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HQ4X still reigns supreme :) Oh, thanks for the video and research links... I was thinking about how a game would look with that! |
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MAME has a number of filtering options. Streetfighter doesn't look too bad at all with some of those. |
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Very interesting paper. Mind you, with current gaming trends, the big money is probably in turning vector or 3D images into 8-bit pixel art ;-) |