Microsoft is playing with pixel art filters

Monkey Archive Forums/Digital Discussion/Microsoft is playing with pixel art filters

Goodlookinguy(Posted 2014) [#1]
http://research.microsoft.com/en-us/um/people/kopf/pixelart/supplementary/multi_comparison.html

This actually looks pretty neat. Microsoft seems to be experimenting with a sort-of EPX-like filter that smooths edges a little bit better than pre-existing filters.

Edit: Let me be clear that I don't know the age of the research. So whether or not it's actually gotten anywhere is beyond me.
Edit 2: Okay, so it's from 2011-ish. It really hasn't gotten anywhere though...still interesting to see though.
Someone actually did a video using the filter on Mario: http://video.golem.de/games/4868/depixelizing-pixel-art-algorithmus-von-kopf-und-lischinski.html
Full research link: http://research.microsoft.com/en-us/um/people/kopf/pixelart/index.html


Raz(Posted 2014) [#2]
That hq4x one doesn't look half bad. The rest on the other hand.... no.


SLotman(Posted 2014) [#3]
HQ4X still reigns supreme :)

Oh, thanks for the video and research links... I was thinking about how a game would look with that!


zoqfotpik(Posted 2014) [#4]
MAME has a number of filtering options. Streetfighter doesn't look too bad at all with some of those.


Gerry Quinn(Posted 2014) [#5]
Very interesting paper.

Mind you, with current gaming trends, the big money is probably in turning vector or 3D images into 8-bit pixel art ;-)