GLSL Shader Editor

Monkey Archive Forums/Digital Discussion/GLSL Shader Editor

AdamRedwoods(Posted 2014) [#1]
just found this:
it's a simple, yet fast way to setup and test shaders. i really like it! the only problem is no multi-stage shaders or external uniforms (but can be simulated with constants).

i know Firefox now has a built-in shader editor, but seems a little cumbersome to use, especially since miniB3D's shaders are written all on one line.

if anyone has any other QUALITY shader editors, feel free to post.
bonus points if you write one using miniB3D! :^D

Sammy(Posted 2014) [#2]
This was a little unexpected, much better than the last couple of shader editors I have tried. I like how it's almost like using an interpreter. I assume its doing some sort of background compiling while your editing the source? Neat.

Thanks for the link Adam.