While I can understand playing with new languages when only your own time and money is involved, I don't get why they would use something like Go for a game like this in the first place. Go is still new, it has no major game development focus, no game dev community as far as I can tell, and it instead focuses on different things (servers seem to be the focus - plus its GC is designed in a way which is very non-game friendly) in so much that someone who does try to make a game with it will find obstacles at every step of its toolchain - such as this. Nauseating incompetence mixed with ignorance. An experienced and honest coder should have known better. Go isn't to blame. The coder is. It sucks, but the project lead can still overcome if he doesn't give up.
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