Firefox OS
Monkey Archive Forums/Digital Discussion/Firefox OS
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Dear all, I've read this article http://www.mozilla.org/en-US/firefoxos/ and it would be glad if you could answer to these questions: 1) Is that Firefox O.S. an Operative System for a (new ?) generation of smartphones and tablets ? 2) Am I correct to assume that the new O.S. will be completely based on the HTML5 "language", and APIs like WebGL will be massived used ? 3) If this is the case, since Mokey already has an HTML5 target, I presume that to compile a monkey program on this new generation device will be a snap, won't be ? Last but not least - in respect to this counterstrike-like game based on WebGL: https://developer.cdn.mozilla.net/media/uploads/demos/a/z/azakai/3baf4ad7e600cbda06ec46efec5ec3b8/bananabread_1348775105_demo_package/index.html 4) Is this something that is nowadays possible with monkey, and if this is the case, how to do that ? 5) Can it be done with MiniB3D ? 6) If I compile a monkey game with the MiniB3D extension on the HTML5 target, will then the WebGL API be used ? Please share your experience and thoughts on this subject. With best regards, Sergio. |
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according to the website you just need to make a manifest file so i don't see why this wouldn't work.... but testing everything would be essential. |
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i like this open platform from user view but from dev view i do not like it: i must publish my source as JS-code... it is easy as hell to clone such apps HTML5 need a special crypted container file with precompilied JS-code or something... (like Java) |
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Thanks for the answers so far. Would you mind to answer to the questions 4,5 and 6 in particular ? I'm curious to know if that counterstrike-like game based on WebGL would be possible with the current status of Monkey, together with : Monkey + MiniB3D ? Monkey + <add a library here> Kind regards, Sergio. |