Autofit with a difference
Monkey Forums/Monkey Code/Autofit with a difference
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Im working on an autofit module that will allow you to set virtual resolutions at the start, and after that you will just use normal mojo functions as usual and it will dispay in the set resolution instead (things like MouseX() and SetScissor() will also return results based on the virtual resolution) Im trying to do without changing mojo. e.g Import mojo Import autofit Class Game Extends App Method OnCreate() SetUpdateRate(60) 'This is the only function needed to use different virtual resolutions SetVResolution(800, 400) End Method Method OnUpdate() End Method 'Will automatically draw at the virtual resolution Method OnRender() Cls(100, 100, 100) DrawText(TouchX() + "," + TouchY(), 0, 0) End Method End Class Function Main() New Game End Function Im nearly there :) although it does require one small change to mojo that I hope Mark will add :) |