Mojo2 possible light bug

Monkey Forums/Monkey Bug Reports/Mojo2 possible light bug

Xaron(Posted 2016) [#1]
Hey Mark, in your mojo2/graphics.monkey module I found this:

	Method Init:Void()
		_dirty=-1
		For Local i:=0 Until 4
			_lights[i]=New LightData
		Next
	End 


Should the for loop not initialize till MAX_LIGHTS and not just to 4, so something like:
For Local i:=0 Until MAX_LIGHTS


like everywhere else?

Because a few lines below I see a potential access violation then when you have more than 4 lights:
Local light:=_lights[i]