GLFW+ANGLE MSVC Project Oversight

Monkey Forums/Monkey Bug Reports/GLFW+ANGLE MSVC Project Oversight

ImmutableOctet(SKNG)(Posted 2015) [#1]
EDIT: Turns out Microsoft doesn't read the 'Command' tags properly per build-event, so it needs to be a single tag after all. I made another pull request. Sorry about that.

Hey Mark, just a heads up, the uses of the 'copy' command in your MSVC project files are causing some users problems. As seen here, you're using 'copy' without quotes; this results in automatic path-ending when using a path with a space.

To fix this, simply add quotes to these lines, and these lines.

You'll want to write it like this, as it tends to complain about proper usage (Quote usage):


The effects of not using quotes with 'copy' can be found in this thread (Toward the bottom).

Also, a bit off topic, but it should probably be noted that Mojo2 / anything using OpenGL with Monkey can have compatibility issues when using 'CPP_DOUBLE_PRECISION_FLOATS'. Not a big deal, just something that you might want to document.


marksibly(Posted 2015) [#2]
Thank you, will fix for next release!