GLFW+ANGLE MSVC Project Oversight
Monkey Forums/Monkey Bug Reports/GLFW+ANGLE MSVC Project Oversight
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EDIT: Turns out Microsoft doesn't read the 'Command' tags properly per build-event, so it needs to be a single tag after all. I made another pull request. Sorry about that. Hey Mark, just a heads up, the uses of the 'copy' command in your MSVC project files are causing some users problems. As seen here, you're using 'copy' without quotes; this results in automatic path-ending when using a path with a space. To fix this, simply add quotes to these lines, and these lines. You'll want to write it like this, as it tends to complain about proper usage (Quote usage): The effects of not using quotes with 'copy' can be found in this thread (Toward the bottom). Also, a bit off topic, but it should probably be noted that Mojo2 / anything using OpenGL with Monkey can have compatibility issues when using 'CPP_DOUBLE_PRECISION_FLOATS'. Not a big deal, just something that you might want to document. |
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Thank you, will fix for next release! |