Not a bug report "per se"... OpenAL in GLFW
Monkey Forums/Monkey Bug Reports/Not a bug report "per se"... OpenAL in GLFW
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A suggestion for the glfw target. To change the OpenAL/ gxtkAudio initialization from: To this, which will work if alcOpenDevice(0) fails for some reason: |
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Ok, easy enough to add - but does it actually solve any known problem? |
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At least in one machine at university, the desktop target just "blinked" on screen - OpenAL was failing since the installed driver was a "default" one on Windows 7. With that, I could get the window to stay opened. (Couldn't render anything since it couldn't run OpenGL properly either, but that's a poor Intel driver problem ^_^) |