Not a bug report "per se"... OpenAL in GLFW

Monkey Forums/Monkey Bug Reports/Not a bug report "per se"... OpenAL in GLFW

SLotman(Posted 2014) [#1]
A suggestion for the glfw target. To change the OpenAL/ gxtkAudio initialization from:



To this, which will work if alcOpenDevice(0) fails for some reason:



marksibly(Posted 2014) [#2]
Ok, easy enough to add - but does it actually solve any known problem?


SLotman(Posted 2014) [#3]
At least in one machine at university, the desktop target just "blinked" on screen - OpenAL was failing since the installed driver was a "default" one on Windows 7. With that, I could get the window to stay opened. (Couldn't render anything since it couldn't run OpenGL properly either, but that's a poor Intel driver problem ^_^)