V75-Bug: BBThread is private
Monkey Forums/Monkey Bug Reports/V75-Bug: BBThread is private
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hi Mark, back again with the bug from my last post.... Now I was able to reproduce it. It only happens on the HTML5 target. This sample code demonstrates the problem: Strict Import mojo Class Game Extends App Implements IOnLoadSoundComplete Method OnCreate%() SetUpdateRate 10 LoadSoundAsync "test.ogg", Self Return 0 End Method OnUpdate%() Return 0 End Method OnRender%() DrawText Millisecs(),30,30 Return 0 End Method OnLoadSoundComplete:Void ( sound:Sound, path:String, source:IAsyncEventSource ) End End Function Main%() New Game Return 0 End the same happens with the async image loading.... Ah I see, the bug was already reported and seems to be fixed in V76d. But what can I do, if I want to use the last stable version of monkey? Is that a possible solution? instead... Class AsyncImageLoaderThread Extends BBThread="BBAsyncImageLoaderThread" better this: Class AsyncImageLoaderThread Extends Thread ??? Or should I copy the source code "asyncsoundloader.monkey" from V76d to V75? |
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v76d should be pretty much 'good to go' now - I'd upload v77b and 'promote' it, but I'm not quite sure where/how to upload stuff to the new site yet! Awaiting instructions from SiH... |