Feature request: GrabImage and anims

Monkey Forums/Monkey Bug Reports/Feature request: GrabImage and anims

Raph(Posted 2013) [#1]
The private Grab method in images currently only works with horizontal strips of frames.

I might be reading this wrong, but if line 169 of graphics.monkey were changed from

				ix=0


to

				ix=x


wouldn't Image.GrabImage start working for non-horizontal sets of frames? Seems like a tiny change that could have some utility in dealing with texture atlases.


Raph(Posted 2013) [#2]
I AM reading it wrong. :P You'd need to pass in an overall width and height as well since it bounds against the source texture width.


Raph(Posted 2013) [#3]
Hmm, another thought I had as a workaround was first grabbing the sheet out of the atlas, then grabbing from THAT image, passing in frames. But there's a check for frames not being 1 that prevents that too. :)