HTML5: clicking outside canvas with KeyDown
Monkey Forums/Monkey Bug Reports/HTML5: clicking outside canvas with KeyDown
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Run this for HTML5, keep a cursor key held down and click outside the canvas, then release the cursor key -- the app continues as if the key is held down. After clicking in the canvas again (try it while the square is still visible!), further input is received but the key remains permanently "held down". I've tried in Chrome and Firefox... Import mojo Function Main () New Game End Class Game Extends App Field x:Float Field y:Float Method OnCreate () SetUpdateRate 60 End Method OnUpdate () If KeyDown (KEY_LEFT) Then x = x - 4 If KeyDown (KEY_RIGHT) Then x = x + 4 If KeyDown (KEY_UP) Then y = y - 4 If KeyDown (KEY_DOWN) Then y = y + 4 End Method OnRender () Cls 64, 96, 128 DrawRect x, y, 32, 32 End End |