Hi,
Indeed they are!
Quick fix: remove 'import brl.databuffer' from top of modules/brl/asyncevent.monkey, and add a 'monkey://data/' prefix to filepaths in samples.
I was worried about switching the GL stuff to new databuffers as I didn't want to break minib3d.
brl.databuffer doesn't support 'direct' data buffers, which are necessary in Android for old style glVertexPointer /glVertexAttribPointer with a 'buffer' param instead of 'offset into VBO'.
I'd be quite happy to kill off this function and switch to brl.databffers, although I'm not sure everyone would agree.
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