Android memory problem v64b
Monkey Forums/Monkey Bug Reports/Android memory problem v64b
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Hi, I'm trying to build android version with v64b. After I tested it, it was crashed. Then, I did some research. It was crashed because of the memory capacity, and the problem is it works at v63b, I have no idea this is bug or not. these are task manager from my device : v64b v63b same steps : Start - Stage Selection - and see the task manager [edit] sorry i forgot to change captured image resolution |
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Hi, No idea what's happening there - I can't reproduce it anyway. Does it happen with all/any samples? Which ones? Can you post some code or email me the project? What task manager are you using? |
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Normally, when change between screens, I delete the old one assets and load the other. I done this because I can't load all of my assets at beginning. i am using Samsung GTAB 7'7, using android task manager, Here is my code : First of all, you need to download : http://code.google.com/p/diddy/downloads/list http://code.google.com/p/orimonkey/downloads/list And you can see the result just like this : |
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Images files...? |
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\bananas\origaming\RotatingObjects\rotatingObjects.data\bullet.png |
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Hi, Had a go, and it just dies here on my Nexus 7 after the textures are discarded. But after messing around with it for a bit, I think you may be drawing a discarded image somewhere - perhaps the 'precache' is queuing up images to be drawn, that you then discard before they're actually drawn? |
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sorry, my last code was not detail. Here is my code again. |