JoyHit(JOY_DOWN) on GLFW.

Monkey Forums/Monkey Bug Reports/JoyHit(JOY_DOWN) on GLFW.

Paul - Taiphoz(Posted 2012) [#1]
It's not responding at all, when I build for XNA the d-pad/hat gets picked up by JoyHit but under GLFW it does not.

is this a BUG ? seems odd that windows would not be able to use the D-Pad on a controller ?


dopeyrulz(Posted 2012) [#2]
Taiphoz,

From memory GLFW (the actual framework) does not expose these items currently.


Neuro(Posted 2013) [#3]
So...the D-Pad still not working in GLFW? Or has this been updated now?


dopeyrulz(Posted 2013) [#4]
Not that i'm aware - it's currently a limitation of the GLFW framework. They appear to have plans to update this in a future release.