JoyHit(JOY_DOWN) on GLFW.
Monkey Forums/Monkey Bug Reports/JoyHit(JOY_DOWN) on GLFW.
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It's not responding at all, when I build for XNA the d-pad/hat gets picked up by JoyHit but under GLFW it does not. is this a BUG ? seems odd that windows would not be able to use the D-Pad on a controller ? |
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Taiphoz, From memory GLFW (the actual framework) does not expose these items currently. |
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So...the D-Pad still not working in GLFW? Or has this been updated now? |
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Not that i'm aware - it's currently a limitation of the GLFW framework. They appear to have plans to update this in a future release. |