Monkey X RPG Concept

Monkey Forums/Monkey Beginners/Monkey X RPG Concept

BradMangham(Posted 2016) [#1]
Hi everyone,

For my A level programming project, I am thinking of making a simple top down
RPG using monkey-x. I have basic knowledge of the language and my school only has the free version. Would you say that this idea is too ambitious? If not, would you recommend a certain IDE and/or plugins to use? To date I have been using Mojo.

Any suggestions/directions would be great!

Thanks


Pakz(Posted 2016) [#2]
A rpg can be kept simple. Couple of levels, monsters, doors, keys, potions. Go for it!

I never made a more completel RPG but I could get a nice amount done in a short amount of time.

This barebone rpg one here did not in not to long of time :
http://cromdesi.home.xs4all.nl/html5/rpgscrollingtopdown/MonkeyGame.html

Made in vanilla monkey using mojo.


tiresius(Posted 2016) [#3]
Another simple rogue-like done in Monkey. About 2200 lines of code I believe but I did some special effects and of course probably not the most efficient coded (was my first Monkey program)
http://www.funcygames.com/gameslist/the-lost-wand/

I used Diddy framework but I'm sure you can just use Mojo and get similar results.


TeaBoy(Posted 2016) [#4]
A-Level programming project? You can use Monkey! Wow! I remember using Turbo Pascal 7 :P

You should go with what you're comfortable using.

I also remember it wasn't so much what you used, but how you designed / planned the project that gave you the marks.


therevills(Posted 2016) [#5]
I remember using Turbo Pascal


LOL! Same here! Must be getting old! I did my A-Levels around the year 1999...