class extended method sharing thing ;)
Monkey Forums/Monkey Beginners/class extended method sharing thing ;)
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I want to use classes etc and now I'm wondering what is wisdom. I have a 'base' class and a extended class. The extended class will have the base class methods and some extra's methods. But for example an extended class method will have the same functions in it like the base class but only with a little extra's. The example.... Class Sprite Field img:Image Field Destination:Vector ' just a basic clean method' Method MoveTo:Void(_mx:Float, _my:Float) Destination.Set(_mx,_my) End End Class Player Extents Sprite ' exactly the same as the Base class (Sprite) but with some extra things' Method MoveTo:Void(_mx:Float, _my:Float) ' some extra player stuff ' ' and then I have to do the same as the the Base class (Sprite) MoveTo()' '' Destination.Set(_mx,_my) End Method Extra:Void() End End Local player:Player = New Player() player.MoveTo(34.4,34.8) This works, but I have to copy/past the base class function MoveTo and add that. That is not the correct way ;) Possible idea but a little 'ugly' Class Sprite Field img:Image Field Destination:Vector ' yust a basic clean method' Method MoveTo:Void(_mx:Float, _my:Float) Destination.Set(_mx,_my) End End Class Player Extents Sprite ' the same as the Base class (Sprite) but with some extra things' Method MoveTo2:Void(_mx:Float, _my:Float) ' some extra player stuff ' Self.MoveTo(_mx,_my) ' < acces the baseclass' End Method Extra:Void() End End Local player:Player = New Player() player.MoveTo2(34.4,34.8) Maybe there is a other way for doing this correct ? Greetings, GCMartijn |
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See example for keyword Super: Super.MoveTo(_mx,_my) |
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Oke simple ;) din't see it when reading the class docs. |