Monkey Touch 2012
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Monkey Touch 2012 discussion thread. Please leave your feedback here. |
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This looks pretty cool -- says it was for the community and a community project -- did this just die off and wasn't fully completed ? Was it truly a community project and is there any code or tutorials out there on how any of this was created/implemented Thanks Rod |
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This looks pretty cool -- says it was for the community and a community project -- did this just die off and wasn't fully completed ? Was it truly a community project and is there any code or tutorials out there on how any of this was created/implemented ? Thanks Rod |
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it was a community Jam that I started, I had hopped that after the first one others would step up and we would make it an annual thing but it was quite hard getting people to take part and interest in the project seemed to me at least to be low which is a real shame. Source can be found here. http://code.google.com/p/monkey-touch/ It's probably very out of date now I know diddy has had a lot of updates since, and so has some of the other bits of code used, as well as the core language itself, but it's still deff worth a look. |
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thanks -- definitely going to be worth a look over bummer that that the interest died off -- this did look like an awesome project for the community update -- just starting to dig into some of the stuff you guys had going on here -- most definitely appreciate what was attempted here and not sure what can be done but need to have a way to keep this around as a good resource for newb's like myself. Thanks again for all that contributed to this... |
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Might you recall what versions of Monkey and Diddy were used? |
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I honestly have no clue what versions we were using back then, I just pushed a quick and dirty hack to the repo r202, I commented out an overloaded font routine and did a quick and drity find 'n replace to update the instance calls from game to diddyGame which was one of the changes to diddy since the project was running. it should at least compile now, and run, hope it helps. If either of you make any major changes or fancy adding something to it feel free to drop me your google details and I will add you to the repo. |
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thanks |