Scope2D Level Editor open sourced
Community Forums/Showcase/Scope2D Level Editor open sourced
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Scope2D is a non-tile based Level Editor written in BlitzMax. You can create Levels in the style of Braid, Aquaria or Limbo. github: https://github.com/shinkiro1/Scope-2D website: http://scope2d.com -------------- The server change deleted the last 2 days of posts. Htbaa suggested that there should be an option to toggle layers and work on specific layers explicitly. I think this a good idea and would implement it the following way: Make a checkbox 'LockLayer' with a slider. If checked, only the selected layer can be edited. Also newly created sprites will be placed in this layer. Suggestions? Last edited 2012 |
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The more current server snapshot exsists (mosstly) Old thread |