BlitzMax ASCII engine released for Win32 and OSX..

Community Forums/Showcase/BlitzMax ASCII engine released for Win32 and OSX..

*(Posted 2012) [#1]
Well I have finally got around to releasing the ASCII engine over at www.graveyarddogs.com in the downloads section, hopefully its compiled perfectly it all works fine here :).

I have released it as compiled modules so just extract the zip into your mods directory and you should good to go.

Some demo code
SuperStrict

Import gd.ascii			'import the ASCII module

Graphics 640, 480

StartASCII( MODE_C80 )

Local Y:Byte
Local X:Byte

TextColor( COLOR_SILVER )
Repeat
	Cls
	For Y=0 To 29
		For X=0 To 79
			CText( Chr( Rand( 254 ) ), X, Y )
		Next
	Next
	RenderASCII()
	Flip
Until KeyDown( KEY_ESCAPE )
End


Heres a screenshot LOL


Last edited 2012


*(Posted 2012) [#2]
Linux version is out there too :D


Guy Fawkes(Posted 2012) [#3]
Can u do this with Blitz3D, and can u use it as a BB file encrypt / decrypt function? :)


GaryV(Posted 2012) [#4]
There is an ASCII lib for B3D/B+ floating around here somewhere.

Last edited 2012


Guy Fawkes(Posted 2012) [#5]
Do u know where to find it? :)


GaryV(Posted 2012) [#6]
I found it:

http://www.eiksoft.com/eik/ccount/click.php?id=14

Works with B+ for me. Looks like it should work with B3D.


Sorry for the hijack EdzUp.


Guy Fawkes(Posted 2012) [#7]
Thanks, GaryV! :)


*(Posted 2012) [#8]
@GaryV: Thats ok :)

The modules themselves do all the MS-DOS screen related stuff that Turbo C++ 3's text mode did :)


Guy Fawkes(Posted 2012) [#9]
This is TOTALLY not the correct includes file for blitzbasic. @EdzUp[GD], can u please make this in blitzbasic?



Thank You! :)


Ross C(Posted 2012) [#10]
Sorry EdzUp, what does this do exactly? (feels stupid...)


GaryV(Posted 2012) [#11]
This is TOTALLY not the correct includes file for blitzbasic.
The link I posted works perfectly in B2D, B+ and B3D. It will not work for Bmax, you need to use EdzUps code for that.


*(Posted 2012) [#12]
@Ross C:it lets you have ASCII graphics in your games so you could for example create a text adventure that looks and feels like the old DOS adventures, or if you wanted you could create something like ADOM or Rogue.


Ross C(Posted 2012) [#13]
Ahhhhhhhhhhhh! Cool :D I think the screenshot threw me off. It doesn't look like anything.


Kittomer(Posted 2012) [#14]
I have an incredible urge to write a blitzmax version of edit.com now.
I will resist it, though.