Scope 2D
Community Forums/Showcase/Scope 2D
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Hello, I spent the last couple of months creating a level editor for my game and thought it would be worth sharing with other game developers. Scope 2D is a non-tile based level editor, this means you can place your graphics pixel-perfect where you want them. Still you can use the built in Grid to let your graphics snap to it. Other features: * Tools: Select, Move, Scale, Rotate * XML based level format * Undo/Redo * Intuitive User Interface * For Windows & Mac * Define Custom properties of a level (like music, etc.) Also be sure to read the Getting started part of the docs before using Scope 2D. Website: http://scope2d.com/ Any feedback is welcome. |
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Looking good so far. How do you guys manage to release all this good stuff for free? At the other hand - I like free Software :) |
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In fact my intent was to sell it, but then I thought maybe more people will use it if it's free. Oh .. and thanks for the compliments. |
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Nice website, though I didn't directly realized the thumbnails were actually links to larger images. Also had some loading times. Editor looks nice as well. Seem a bit basic at functionality but wouldn't really know what other features one would instantly need :-). Has it been written in BlitzMax? |
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Yes, the editor is written in BlitzMax and yes, it only has basic functionality and some rough edges (still in alpha). My main intent was a cross platform editor which is not for tile games. For the loading times: I suspect it is the larger images which causes them, also the script to enlarge them takes quite some space (around 600kb). As a side note: HTML and CSS(3) are awesome. I never did something webbased before and was able to 'code' this website in around 2 weeks (including learning html and css). It's so easy and primarily fun :) |
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Alpha 2 now online with these changes: Alpha 2: - AutoTools: Use tools without selecting anything before - Enhanced Scene-Properties: Redesigned GUI, Normal Properties added (Menu->Scene->Properties) - World Borders: so you know big your world is - Move selected objects with direction keys by 1 pixel |
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I recently updated Scope2D along with the website and the docs. It's now Mac exclusive more or less because I haven't got the time to maintain both versions. http://scope2d.com/ |