some Java to max
Community Forums/Showcase/some Java to max
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here is a pinball game I converted to blitzmax for the purpose of learning how how it was done in this game what this programmer has for download is not the same as what he demonstrate but it it's only missing some minor functionality. I fixed a couple of logic bugs but for the most part it's is still the same: http://www.mediafire.com/?b9cd4b12zieq24i is a mac version with source code included. maybe somebody want's to compile it for Windows and post the executable for others to try. [edit] for anybody that can compile the source code. I didn't know that ^ means xor in Java, so who ever can compile it, just do a search and replace for ^ and replace it with ~ (tilde). it will stop going through the one way walls so they'll work correctly. Last edited 2011 |
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Hey Jesse, Pretty good example there :-) It compiled and seems to work ok without any modifications, but I did the mods you suggested and it creates like a light sweep from bottom to top on the walls :-) Jesse source with Win32 exe included :- http://www.mediafire.com/?c07x9zl230vn80z Last edited 2011 Last edited 2011 |
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Thanks Col. There are several things that got fixed with that fix including the score. |
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Aahh I see. I didn't look through it at all :D I just did the mods you suggested then compiled and ran it :p I think there was only 2 or 3 places that needing changing. I think it's pretty cool :-) |
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Nice, thanks for sharing! |
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Thanks guys! |