smods.sm2d (SimpleMap2d)

Community Forums/Showcase/smods.sm2d (SimpleMap2d)

C64(Posted 2010) [#1]
Hi,

i dont know if anyone need something like this, but i have code again a "simple" TileMap renderengine.

I hav'nt see a Tilemap with stepless rotation and zoom, but my one support this if anyone have interrest on this feel free to use it !

You can find it here,

http://www.blitzforum.de/forum/viewtopic.php?t=35681

All works fine!, only i need to implement, is the animation for tiles and objects but this is a simple work.

16 Simple Commands! For a fast and easy to use 2DTilemap-Engine with stepless Rotation and Zoom.

Try it out, tell me what you think! This mod you can use for free, for commercial and freeware!

My Idea is to build some other Libs for a Simple 2D Game Engine, the Renderstuff is "ready" so i need Physiks2D, Audio2D, Particle2D and so on. Ok it exists something like this but the SM2D offer a stepless rotation and zoom what i have never see at simple 2d maps! Ok Sonic the "Headshoot" :) on MegaDrive in the Specialstage :).

I hope some peoples will need this!

regards C64.


Stevie G(Posted 2010) [#2]
Does your engine have stepless rotation and zoom? ;)

Good job.


MGE(Posted 2010) [#3]
Please supply a working demo download (.exe) link so we can see it in action. That would be great, thanks.


dmaz(Posted 2010) [#4]
an exe is in the download...


C64(Posted 2010) [#5]
Yes you can find it in the donwload!

Oh, sry. for the three times description of the main features Stevie G. but the Beer tast's so good yesterday :) and of course some kind of happyness that all works!

Ok i must write a complete Documentation and complete the picking stuff and the Animated tiles and Objects but all Mainfeatures are included.


http://c64.feuerware.com/smods/sm2d/smods.mod.rar


regards C64.


Leon Drake(Posted 2010) [#6]
very nice


MGE(Posted 2010) [#7]
I havn't looked at the code, but so far this looks extremely promosing. I'm not seeing any tile artifacts at this time, please...when you have a proper demo of a more typical test, side scrolling platform game, or overhead rpg map, etc, with multiple layers, etc, etc, WITH rotation and scaling being shown, please bump this thread. ;)


Grey Alien(Posted 2010) [#8]
Yeah if there are no artifacts, my interest is piqued. I managed to get no artifacts working with the help of some forum members, but only in OpenGL.


C64(Posted 2010) [#9]
Hi,

yes of course, i have! But from older versions of a "completly" Engine, but this will work with the exactly same code!

And very much thanks for your feedback! I think this will be my last rewrite.


XENGINE2D
http://c64.feuerware.com/download/samplePackage.rar
(This package contains, Parallax, Zoom, and a very early try with isometric rendering and zoom!)

GE2D
(some stuff from a older engine)
http://c64.feuerware.com/ge2d/download/techdemo_003.rar
(use ALT(left) to fire, and courserkeys)

http://c64.feuerware.com/ge2d/download/techdemo_004.rar
(multiple cams)

http://www.c64.feuerware.com/ge2d/download/4cams.rar
(a better 4cam with audio particles and picking and collisionsdetection)

[edit]
The Renderalgorithmus will work with all what can render rotated and zoomed
Images, it's need only a portation for the goallanguage.To create this Algorithmen was hard work! Thats the reason for closed source !atm!.
[/edit]

regards C64!