Eschalon: Book II Screens
Community Forums/Showcase/Eschalon: Book II Screens
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It's been a very long time since I've dropped a post here to inform my fellow Blitzers about Book II updates.... Anyways, we've posted 2 new screenshots yesterday. They can be viewed from the front page: http://basiliskgames.com |
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Looks great. The game and the site... :) |
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Very nice, the website is much improved. The game looks great, how many hours gameplay do you estimate? |
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Nice work! looks great |
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I like this type of game, great to see one more. |
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The beetles are good, very creepy/ |
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Looks awesome. I can't wait. |
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YAY!!! When when when! (linux version) I cant wait either, i might have to play the first one again to re-emerse. |
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Thanks everyone! The game looks great, how many hours gameplay do you estimate? 30+ When when when! (linux version) Just a couple weeks after the Windows version, which we hope to have finished up by Christmas. |
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looks great I didnt finish the last one because my pc died and i lost my copy plus the emails about it. I will give the new one a go when it comes out though. :O) Edit: I found the invoice and save games as i managed to recover the my documents folder. the one folder i forget to backup had live for speed and eschalon in it GRRR! |
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I can certainly send you a new download link. Just email me your invoice number so I can look it up. |
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thanks will do. ill back it up this time :O) |
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Coolness. Pleeeease release this by Christmas so I can play it whilst on Vacation :-) Hard to believe it's been two years since the original. Have you considered making more bite-sized/episodic games like the Aveyond developer has started doing? Sure some people (vocal minority) moaned about the length, but the games (2x new shorter ones) were only $6.95 and they sold tons on BFG. |
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Grey: Yes, we have considered this approach. The "problem" with Book II is that while I hoped development time would be shorter than Book I because I could reuse the engine, I ended up making so many changes that it was nearly like starting over. This was not very wise. After Book II we are jumping right into Book III, and I hope to have a much shorter (~12 month) development window as I am not going to make huge changes to the engine. |