METAL Gameplay

Community Forums/Showcase/METAL Gameplay

JoshK(Posted 2009) [#1]
http://www.youtube.com/watch?v=fFS4qGc3Vpk
This is a game I wrote and designed a long time ago. This is not made with Leadwerks Engine!


Warpy(Posted 2009) [#2]
I can remember this! Clearly made when quake 3 was still the best thing around.


GfK(Posted 2009) [#3]
I worked at Idigicon when this was released. What are your thoughts on it now, given that its probably eight years old?


JoshK(Posted 2009) [#4]
I think it was obviously rough around the edges, but the AI is pretty good. It's fun to watch them fight each other, and they always seems to know where to go.


Zenith(Posted 2009) [#5]
Rofl, I remember when this came out -- it was Dark Basic wasn't it?
I guess it could be Blitz3d.. But I don't remember playing that in Blitz3d
Oh well, it says it was made in Blitz3d. Okay! ;)


GfK(Posted 2009) [#6]
Rofl, I remember when this came out -- it was Dark Basic wasn't it?

I guess it could be Blitz3d.. But I don't remember playing that in Blitz3d
It was Blitz3D.


Grisu(Posted 2009) [#7]
I liked it.

Imagine what it could be with your newest engine... ;o)


Sauer(Posted 2009) [#8]
Cool, looks fun.


*(Posted 2009) [#9]
compared to what ya doing now it looks like a newbie done it :)


Pete Carter(Posted 2009) [#10]
i always though that the gun looked odd in the middle of the screen , I think quake 2 was the first game to have the gun off to one side?