Tank game/simulation

Community Forums/Showcase/Tank game/simulation

elcoo(Posted 2008) [#1]
Hi,
I'm currently developing a multiplayer tankgame. Well, very early developing status, but here are some screens:


The green bradley tank behind the explosion is my brother, helping me testing multiplayer ;)


Need to work on the textures of the abrams a bit...


And a closer look at the tracksystem

Hope you like it so far :)


Sauer(Posted 2008) [#2]
Yeah the tank looks a bit funny but the terrain looks great.


Retimer(Posted 2008) [#3]
Loving the non cirle or square minimap.


Sauer(Posted 2008) [#4]
Well other than graphics... what is it you do in this game? Are there any unique strategic aspects?


Mortiis(Posted 2008) [#5]
Nice dynamic tracks.


elcoo(Posted 2008) [#6]
The goal of the game is to capture all the bases on a map.
For example you have 6 bases, 1 of them is yours, another belongs to another team. You spawn at your base and then you drive to another one to capture it. Now of course you have to defend your bases. When you captured a base you are able to spawn there also.
Currently working on a nightmode with nightsights and so on...
And I'm planing to do strategic weapons, like artillery, bombing etc.


Rob Farley(Posted 2008) [#7]
If you've not seen it... You might want to take a look at...

http://www.lemonamiga.com/?mainurl=http%3A//www.lemonamiga.com/games/details.php%3Fid%3D1722

http://amigareviews.classicgaming.gamespy.com/conquero.htm

For some inspiration


elcoo(Posted 2008) [#8]
Lol, that game's elder than me!^^
I will have a look at it, but from the description I can't see anything special in gameplay. Apart from the graphics...^^


Sauer(Posted 2008) [#9]
Sounds cool, especially with artillary and such.


elcoo(Posted 2008) [#10]
Got something new:


Air drop...


Same scene at night


added bushes to hide in - Can you see the tube? ;)

Comments would be nice :)


Xzider(Posted 2008) [#11]
Looking good.

Too bad the plane is just dropping off supplies, I wouldn't mind flying one:) Defeats the purpose of tank simulation though:D

Good luck!


Sanosake1(Posted 2009) [#12]
Hey, what Physics are you using?
are you aiming the tank from 1st or 3rd person? or something else?
looks good


elcoo(Posted 2009) [#13]
Mhh, bit old thread :P
Well I'm using Nvidea Physx Wrapper by Rubux:
www.rubux.net

It's a great wrapper.
Actually the project was kind of dead since now, but looking at the screenshots, I think I will continue the work.


Sanosake1(Posted 2009) [#14]
Hey, I am working on a tank game myself. If your project is dead or at a stand still, you mind tossing me a few source files? I am trying to teach myself blitz and any help would be appreciated. This is if you don't mind.
Drop me an email at sanosake1@...