B3D Shooter

Community Forums/Showcase/B3D Shooter

KillerX(Posted 2008) [#1]
Hello I spent most of the day working on this.




Controls are arrow keys to move around, and LMB to fire

You have to wait until you are told that you can fight, then you must shoot all the enemies before they shoot you.

Please comment.


Cp(Posted 2008) [#2]
The movement via arrow keys is messed up.
up = right move
right = down move
down = left move
left = up move


KillerX(Posted 2008) [#3]
Are you sure about that? It works fine for me.


_33(Posted 2008) [#4]


Cleaned up the code a bit. Same code thoe, just more readable :P


KillerX(Posted 2008) [#5]

Added Blood.


KillerX(Posted 2008) [#6]

I just changed the people. Any Comments?


WERDNA(Posted 2008) [#7]
Nice!

I think its pretty fun to play.

It looks like some of the old time arcade games, It just has a very
retro feel to it.

I'm not sure if that was what you were going for or not, but great job.

The Mighty WERDNA(Lord Of Darkness)


KillerX(Posted 2008) [#8]
If you want it to feel more retro, you can replace
Graphics3D 800,600,0,1

with
Graphics3D 320,240,0,1



KillerX(Posted 2008) [#9]

Set Bounderies


Cp(Posted 2008) [#10]
Its working now, weird. maybe it glitched?


Mortiis(Posted 2008) [#11]
I can't shoot for the first 5-6 secs.


KillerX(Posted 2008) [#12]
That is a delay so that all the enemies can get away. If it is removed, the enemies would kill you on the first frame.


WMSteadman(Posted 2008) [#13]
Um.. Everytime I shoot, it jolts to the left or right.

Is this meant to simulate recoil reducing shot accuracy? Or am I just seeing glitches?

One suggestion: Perhaps you could place some static objects or give the ground some kind of texture (just a grid on the floor plane would do) so that you get a sense of movement even when you can't see the opponents.

Last man standing is my favourite kind of competition. Never practical in multiplayer though because all the dead players are left twiddling their thumbs whilst the remaining players fight it out.

I like what you've got here given the short time it took to put together, tho. :)

In one day you've made a solid small game, in a week you could do wolfenstein, 1 month of the same efforts and you could make a nice doom clone.... etc etc.


KillerX(Posted 2008) [#14]
Yes that is recoil. Without it the enemies could easily kill you. I did basically all of it in one day. I did the name generation function previously. And there is a grid on the ground (You need to look very closely), but I will think about your suggestion of stacic objects.


KillerX(Posted 2008) [#15]







KillerX(Posted 2008) [#16]
This is the same thing, but using a game controller instead.



KillerX(Posted 2008) [#17]
Any comments?